=================================DM-Ryan][================================
Note: This is DM-Ryan. or in other words, Saving Private Ryan. You may recall
a small map made by Aaron Beane that became an instant Unreal classic, with a 
destructable bridge, plenty o' places to hide behind, and good sniping spots.
Yet, I am not Aaron Beane. I am Micahlai. I loved this map so much, I decided 
to port it to UT. I couldn't get in touch with Aaron, but I give him full credit 
on this small yet awesome masterpiece. 

Oh yeah, and I almost forgot. Turns out DMRyan was Aaron's first map. 
Truly incredible...

Now onto the real readme...

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Name: DM-Ryan][ (Saving Private Ryan)
Author: Aaron Beane (Restored by Micahlai)
Construction time: Don't ask me. All I know is it took me a few hours to port it.
Background: The best way to explain this map to yourself is to watch the last scene 
            in the blockbuster hit Saving Private Ryan. It takes place in a small 
            town with a bridge just like this. For more info, check above note.

=Install=
Just use the winzip wizard and extract the entire file into C:/UnrealTournament
Then place the .unr in /maps and the .utx file in /textures
Done.

=Legalities=

I give FULL (Yes, FULL. Wasn't my idea) credit to Aaron Beane. I just ported the map,
so I can't say anything, except that it IS ok to distribute this map for free, just don't 
sell it for any type of capitol (Yeah, thats money for those who are 'young and dumb' :)
I'm sure I have forgotten some situation, but whatever you do, JUST GIVE ME... er... AARON
BEANE CREDIT!

Hope you enjoy this map as much as I do. 
Long live DM-Ryan!!!




 